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rpg baton and lockpick
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Topic: rpg baton and lockpick (Read 1290 times)
meggey
July 24, 2011, 02:12:37 PM
OK i know people have said this before but please help me to fix the police baton and lock pick on ibans rp :(
i cant get them to open doors i have tryed everything :(
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Winner2
July 24, 2011, 02:33:49 PM
*tried
meggey
July 24, 2011, 02:49:44 PM
Quote from: Winner2 on July 24, 2011, 02:33:49 PM
*tried
ok thank you for pointing the misspelt word out but tried didn't work in the script thank you for the help tho lol
Conan
July 24, 2011, 03:57:35 PM
Totally wrong place for this.
mp7964
July 25, 2011, 07:24:26 AM
inb4failbin
ninjaedit: Iban's cityRP mod was failbinned anyway, wasn't it?
TheArmyGuy
July 25, 2011, 09:10:55 AM
Let me guess, you forgot to apply a certain "OnBatonHit -> Self -> ContentStart" event to all doors?
Bloxxed
July 25, 2011, 09:47:25 AM
No. He's trying to fix the Lockpick/baton script for the CityRPG.
Custard
July 25, 2011, 01:15:46 PM
Iban's second version of CityRPG was created before all of the doors and switches changed to "oncontentstart" and "oncontentstop" to prevent cluttering in the script. The previous event was something along the lines of "Ondooropen" and "Ondoorclose".
You need to fix the current version of the lockpick and baton so that it recognizes those event lines instead of the old ones.
For future problems post here:
http://forum.blockland.us/index.php?board=25.0
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Last Edit: July 25, 2011, 01:17:38 PM by Custard
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rpg baton and lockpick