Author Topic: having probs  (Read 1757 times)

1.cs, addon_bots.cs, addon_bots_client.cs, folder amiga soundpack(i placed that one in wrong place), botgui.gui, fate_of_the_unknown.ogg (i put that one in wrong place too), pic file gray50, gray75, halo-master-chief.decal, hoverboard (put it in wrong place), some pic that isn't necessary, print of some pic, printicon of something, wiimote (put it in wrong place), wyoming.

some of those things i removed because they were in the wrong place, but i replaced them.

fishpen0

  • Guest
so what is your problem? you just said you fixed it all...

ERROR: OpenGLDevice::setScreenMode() - depricated function!
...
Object 'wiimoteExplosionEmitter' is not a member of the 'ParticleEmitterData' data block class
ProjectileData - wiimoteProjectile(392) - invalid value for velInheritFactor: Must be between 0 and 1
Add-Ons/AddAll/Add-Ons/Weapon_Wiimote.cs (0): preload failed for wiimoteItem: ShapeBaseData: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/-=REDco=-/wiimote/wiimote.dts".
Object 'wiimoteFlashEmitter' is not a member of the 'ParticleEmitterData' data block class
Object 'wiimoteShot1Sound' is not a member of the 'AudioProfile' data block class
Object 'wiimoteSmokeEmitter' is not a member of the 'ParticleEmitterData' data block class
Add-Ons/AddAll/Add-Ons/Weapon_Wiimote.cs (0): preload failed for wiimoteImage: Unable to load shape: Add-Ons/AddAll/Add-Ons/shapes/-=REDco=-/wiimote/wiimote.dts.
...
Object 'stuntplaneTireEmitter' is not a member of the 'ParticleEmitterData' data block class
Object 'stuntplaneFoamDropletsEmitter' is not a member of the 'ParticleEmitterData' data block class
Object 'stuntplaneFoamEmitter' is not a member of the 'ParticleEmitterData' data block class
Object 'stuntplaneBurnEmitter' is not a member of the 'ParticleEmitterData' data block class
Object 'stuntplaneBurnEmitter' is not a member of the 'ParticleEmitterData' data block class
...
Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColProjectile: ProjectileData::load: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/arrow.dts".
Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColItem: ShapeBaseData: Couldn't load shape "Add-Ons/AddAll/Add-Ons/shapes/bow.dts".
Object 'DeColProjectile' is not a member of the 'ProjectileData' data block class
Add-Ons/AddAll/Add-Ons/Tool_Decollisioner.cs (0): preload failed for DeColImage: Unable to load shape: Add-Ons/AddAll/Add-Ons/shapes/bow.dts.
...
ERROR: Stereo sound detected on "musicData_sound".  Removing datablock.
ERROR: Stereo sound detected on "musicData_Orly".  Removing datablock.
ERROR: Stereo sound detected on "musicData_llamasong".  Removing datablock.
ERROR: Stereo sound detected on "musicData_Legend_of_Zelda".  Removing datablock.
ERROR: Stereo sound detected on "musicData_JetEngine".  Removing datablock.
ERROR: Stereo sound detected on "musicData_H2_Siege_of_Madriga l".  Removing datablock.
...
Could not locate texture: Add-Ons/add-ons/shapes/50_gray
Could not locate texture: Add-Ons/add-ons/shapes/75_gray

The errors were probably more to do with the way the music was added or with the way some of these add-ons were installed via AddAll. THe bots mod wasn't even executed at all, so it can't have been causing problems.