The pong is a projectile, not a brick. You can't move bricks. The closest thing to moving a brick is having the appearance of movement.
You can use the wrench to see how it's done. I've never actually looked at the events, but I would assume it uses relays, and then setting Dissapear to -1 to make it dissapear, or 0 to make it appear.
I cannot for the life of me understand how the pong events work.
OnActivate-self-spawnprojectile-pongOnProjectilehit-namedbrick(scoreboard)-incprintscore or whatever.that's pretty much the gist of it.
Hurr durr. I mean the part where you move the paddle.