Author Topic: Can't build on my own server  (Read 1701 times)

Well as it states in the title I can't seem to build in my own server.

When I try to build the only thing that happens when trying to place the ghost brick is the laser emitter shooting out of the building tool.

I've disabled all add-ons, but that didn't work.
I can load bricks if that helps with anything.
I can't see the ghost brick either.

So yeah, thanks for the help once you guys do actually help me.

Bump cause I want to build :C



Tried reinstalling?
Yes I have, forgot to mention that :o
I'll try again though.

Yeah it still didn't work.
:l

I seemed to have this problem before in the bedroom then I just restarted blockland and it didn't have any issues try clearing your ghost brick and replacing it and try building in other areas to see if you can build there also check for any odd console errors I'm not sure I can help you otherwise.

Does console show any errors?

I seemed to have this problem before in the bedroom then I just restarted blockland and it didn't have any issues try clearing your ghost brick and replacing it and try building in other areas to see if you can build there also check for any odd console errors I'm not sure I can help you otherwise.
I can't place a ghost brick .-.

Does console show any errors?
Yeah I'm not sure why I didn't check this earlier.
Code: [Select]
Starting Single Player Server
Binding server port to default IP
UDP initialized on port 1024
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
. . .  Shape with old version.
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
I just get that error over and over until it updates the add-on list.

Im going to say this ITS the ERROR. Ok im done talking.

Im going to say this ITS the ERROR. Ok im done talking.
I think we can all figure that out.
I can't place a ghost brick .-.
Yeah I'm not sure why I didn't check this earlier.
Code: [Select]
Starting Single Player Server
Binding server port to default IP
UDP initialized on port 1024
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
. . .  Shape with old version.
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
Error: cannot change namespace parent linkage for WeaponImage from GuiBitmapCtrl to ShapeBaseImageData
I just get that error over and over until it updates the add-on list.
Not sure if this works but try typing this into the console when you start your server: flushnamespacecache();

Yeah that didn't really do anything :c

What map are you using?
Also, if you load a build, can you place ghost bricks on the build?

What map are you using?
Also, if you load a build, can you place ghost bricks on the build?
I've tried all the maps, but I didn't really notice the problem until after I got the adjustable plate.
No I can not place a ghost brick after loading :c

Bump/Update

Well apparently I can't destroy/event/print bricks either. I loaded the Arch default build and ried to event it. Then I noticed there were some print bricks tried to print them, and then I tried to break a brick. Nothing worked

:I