Author Topic: MoneyMod [Public Release; v2_5; bugfixes]  (Read 12690 times)

You do know that saying "I'm not responsible" doesn't make it so, right? Consider someone has a RP mod that adds it's own thing to the background, and they forget. It was allowed, and you could have checked to be sure.

Just telling you, it isn't that easy. :D
I was speaking too bluntly, I guess.



Admin-use only would be good to prevent counterfeit scandals :o
Instead, I have an RTB pref to enable/disable use of the events.

Going to go test it now.

Instead, I have an RTB pref to enable/disable use of the events.

Even better!

Also the bottomprint vanishing is really irritating, is that fixable
Yes, it is. I fixed it now.
« Last Edit: August 03, 2011, 06:29:06 PM by otto-san »

Just a random idea, but make a command that is Super/Host only called /moneyrain or something similar, that causes bits of cash to fall from the sky around the player who called the command. It'd be neat.

Yeah, bottom print thing affects T+T addons. Keeps on glitching on and off when you reload because it displays the ammo.

Yeah, bottom print thing affects T+T addons. Keeps on glitching on and off when you reload because it displays the ammo.
Yes.

I think I'm going to switch over to a different approach.

Yes.

I think I'm going to switch over to a different approach.

Just scrap it and keep the /moneyStats thing lol

Just scrap it and keep the /moneyStats thing lol
/moneyStats brings up the bottomPrint, I'm going to use a chat-based stat check now.

Another lovey mod by lovey otto-san.

Another lovey mod by lovey otto-san.
Next update coming around 2078.

An event that's the opposite of payFor.

As in it gives you money instead of spending it.
If you spend money and put a price on it, shouldn't it work if you put a negative number so it will GIVE you money?

If you spend money and put a price on it, shouldn't it work if you put a negative number so it will GIVE you money?
payFor doesn't work that way.

Nothing can be negative.

payFor gives money from the buyer to the brick owner, and then processes onPaySuccess and onPayFail depending on if they had the money for it.

Accepting negative numbers would probably make some really silly and unnecessary bugs in this.
« Last Edit: August 03, 2011, 07:20:02 PM by otto-san »

how about some kind of credit card if possible?

how about some kind of credit card if possible?
why is that necessary?

This is very nice, I like the work otto.