Author Topic: Ctrl-V Game, Version ???  (Read 1065 times)

There have been so many topics of this that i am shocked. So i brought it back! :D

I'll start:
genskie24


I have nothing copied :(

What happened to the last topic? Can't that still be posted in?

PO PI PO PI PO PI PO PI PO WEEEEEE PO PI PO PI PO PI RANDOM JAPANESE
MUSIC RANDOM JAPANEESE WORDS PO PI PO PI PO PI PO PI PO PI PO

thats what I have on copy lool


Quote
Parents:

Treat kids like children, and then expect them to act like adults.

Eheheheh




%message = strReplace(%message, "a", "e");

void crowbarfunc1a(string &in asTimer)
{
   SetPlayerActive(true);
   PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false);
   PlaySoundAtEntity("", "break_wood.snt", "door2", 0, false);
     SetPropHealth("door2", 0.0f);
}

void func_port(string &in asEntity, int alState)
{
     if (alState == 1)
     {
     SetMoveObjectState("port1",1.0f);
     PlaySoundAtEntity("", "quest_completed.snt", "shelf_move_1", 0, false);
          return;
   

     }
}

void leverfunc2(string &in asItem, string &in asEntity)
{
   SetLeverStuckState("lever1", 0, false);
    RemoveItem("oil1");
}

derp, im making something for amnesia while I read the forums



Language is the liquid that we're all dissolved in.
 Great for solving problems, after it creates a problem.