"Pyramid" build enclosed by walls and ceilings.
Agile player with my own twist:
-Running costs energy
-Jumping costs energy depending on how much you jump, so don't hop around like a friend
-At low energy you will slow down or stop for a moment
Due to popular request this feature has been toned down A LOT.Several platforms in the build where you can replenish energy.
Weapons:
-Butterfly knife
-Basic Shuriken that I edited for more damage
-Grapple Rope
-Flash Bang
-Smoke Grenade


