Author Topic: How to get a No-Script Model into a game with blender?  (Read 673 times)

See Im Making A Pokeball (not going to release So I don't mean harm) I don't think i need it to have any scripts since all i want to do is to Drop it outta my inventory So it looks like im throwing it.


       [size=200pt]THIS IS ONLY GOING TO BE FOR MY MOVIE, I MEAN NO HARM. IM NOT GOING TO RELEASE[/size]


So i mean no harm

I did the Model, What im trying to say is that What Files do i need to insert in packaging, Discription.Txt? Server.Cs???

Size fail

Also, just get it all parented and export it.

See Im Making A Pokeball (not going to release So I don't mean harm) I don't think i need it to have any scripts since all i want to do is to Drop it outta my inventory So it looks like im throwing it.


       [size=200pt]THIS IS ONLY GOING TO BE FOR MY MOVIE, I MEAN NO HARM. IM NOT GOING TO RELEASE[/size]


So i mean no harm

You are loving lucky that pt 200 doesn't work or you would have been banned.

There's already a Pokeball.

You have to have at least some kind of script.