Project nZombie
Brief Description;This is a project I've been
doing alone (and plan to keep it that way.) for the last 2 and a half days. I've gotten the basic game play working so far and a basic look to it.
The Goal;The goal of this project is to make a fully playable national socialist Zombies remake in Blockland, while allowing room for customizable content.
Development Team;-(Leader)Brickybob | BLID:11639
-(Co-Leader)DontCare4Free | BLID:????
-(Builder)AIMgame | BLID:30319
-(Builder)JesusFish | BLID:13121
-(Builder)Ark5 | BLID:8932
Screenshots;






Videos (Youtube);(None) I'm uploading one at the moment I type this.
FAQ;Q.When will it be done?
A.I'm going for when it's done, if it ever gets done.
Q.Why is the outside so ugly?
A.Because you aren't supposed to go outside.
Q.Why do zombies attack each other?
A.Because normally with bots that are aggressive, they'll kill anything that moves. Including each other.
Q.Why is the inside so ugly?
A.I'm going to make this playable before I focus on how it looks.
Q.How can I help?
A.If you can event very well, I need someone to fix the mystery box. Because so far it does nothing.
News;8/28/2011 - 6:49
-There will be two maps I'm sure of making (zs_Bunkers and zs_Mars.) and possibly more if I feel like it.
8/28/2011
-Initial Post
Features;-Store System
-Perks
-Killswitch for zombies. (Intended for admin use only.)
-Save/load system.
-Barricade health system.
-2 Rooms to open, 1 to start with.
Bugs;High Priority;
-(None)Medium Priority;
-Fix the zombies killing each other.
-Fix zombie corpse's hurting players.Low Priority;
-Clean up the map and delete dev stuff (testing things I left in the map so I can add on to it later/unused things.)