Author Topic: Playertype being able to go through bricks?  (Read 544 times)

Is is possible to make a certain playertype be able to go through certain bricks. Like any brick besides baseplates? Please help. I really don't care if its hacky to make I just want to know if its possible and how to do it.

Belongs in suggestions and requests

http://forum.blockland.us/index.php?topic=71383.0
http://forum.blockland.us/index.php?topic=126379.0
http://forum.blockland.us/index.php?topic=140961.0
http://forum.blockland.us/index.php?topic=61030.0
and probably more

The problem is that the function to collide is built into the game and really cannot be changed.  You can change whether or not certain bricks collide with players, but you cannot make certain players not colllide with bricks

ahh is there a way to check if the ghost is next to it because i made a model for a ghost playertype. Like is there a way with vce to check what playertype it is and if it is it sets colliding for like 2 seconds or something like that?

You could make the collision box a flat square, so that it doesn't pass through what it's standing on, but it's infinitely thin, so it can pass through the gaps between bricks. Possible?

ahh is there a way to check if the ghost is next to it because i made a model for a ghost playertype. Like is there a way with vce to check what playertype it is and if it is it sets colliding for like 2 seconds or something like that?
But the object would still be brought to a stop by the collision before the collision was turned off.