30000 milleseconds...
I know I posted a topic like this a while ago, but I can't seem to find it. Basically, all I need to know is how to make delays that are over 30 seconds.
So put more than 30000 milleseconds in the box...
use a loop, with a counter
Relays or VCE work.
[x] [ ] 1. onActivate Self fireRelay[x] [30000] 2. onRelay Self fireRelay[x] [ ] 3. onRelay Self VCE_modVariable [Timer] [Add] [1][x] [ ] 4. onRelay Self VCE_ifVariable [Timer] [==] [4] [5 7][x] [ ] 5. onVariableTrue Self VCE_modVariable [Timer] [Set] [0][x] [ ] 6. onVariableTrue Minigame chatMessageAll [The time is up!]
[x] [0 ] 1. onActivate Self fireRelay[x] [30000] 2. onRelay Self fireRelay[x] [0] 3. onRelay Self VCE_modVariable [song] [Add] [1][x] [0] 4. onRelay Self VCE_ifVariable [song] [==] [2] [5][x] [0] 5. onVariableTrue Namedbrick Music Setmusic [pt. 1][x] [0] 6. onRelay Self VCE_ifVariable [song] [==] [4] [7][x] [0] 7. onVariableTrue Namedbrick Music Setmusic [pt. 2][x] [0] 8. onRelay Self VCE_ifVariable [song] [==] [6] [9][x] [0] 9. onVariableTrue Namedbrick Music Setmusic [pt. 3][x] [0] 10. onRelay Self Firerelay
[x] [0 ] 1. onActivate Self fireRelay[x] [30000] 2. onRelay Self fireRelay[x] [0] 3. onRelay Self VCE_modVariable [song] [Add] [1][x] [0] 4. onRelay Self VCE_ifVariable [song] [==] [2] [5][x] [0] 5. onVariableTrue Namedbrick Music Setmusic [pt. 1][x] [0] 6. onRelay Self VCE_ifVariable [song] [==] [4] [7][x] [0] 7. onVariableTrue Namedbrick Music Setmusic [pt. 2][x] [0] 8. onRelay Self VCE_ifVariable [song] [==] [6] [9 10][x] [0] 9. onVariableTrue Namedbrick Music Setmusic [pt. 3][x] [0] 10. onVariableTrue Self VCE_modVariable [song] [Set] [0]
This would switch the song every minute.