Author Topic: onMount  (Read 2369 times)

I'm trying to run a command for when the player mounts onto a vehicle.

Code: [Select]
function blah::onMount(%arg){
//blah de blah
}

Thats the one for weapons dont know if it'll work for vehicles.

Badspot seemed to already added some kind of command for when a player becomes mounted to anything. In v0002, there wasn't, so if you mounted a player to your body, there's be collision glitchs where you couldn't move in the direction they were mounted on. But that doesn't happen in retail, seems he put something that disables player collision when mounted.


They work the same. Remember to parent it.


Just an idea - add the line to the vehicle code.


I asked about vehicles.

Omg, i try to help and you just chuck it back in my face. Im not helping you anymore.