So I'm working on getting Mountains of Excalibur running correctly for everyone, but I am baffled by this.
So I installed a clean copy of Blockland to my Documents folder, wherein my other folder is in C:
I downloaded my map from my forum topic and opened it in game... It looks perfectly fine.
I opened the mission editor and opened the texture painter,
Looks fine to me. However, when I opened the terrain inspector, my textures are targeted at Add-Ons/map_mounts/blah
Then I remembered when I was making the map, when I hit Add Material... button it took me to a folder with nothing in it but a default texture. When I added textures to the map_mounts folder in my Add-Ons they appeared on the list. This copy of Blockland doesn't have that folder, yet my textures appear in game, but not on the Add Materials... list. ASDUSAHFUSHDFGUSDFHGSDFGSDFGS
DFG. Do I need to change the path? If so, how would I? Also, some people report the trees are missing, why would that be? Why do some people have them and some don't? And to my knowledge, 100% of the people don't have the tree stump or the log. They load fine for me in game and they're in the .zip.