function findtransform(%playername){for(%i = -1; % <= serverConnection.getCount(); %i++){if(serverConnection.getObject(%i).getShapeName() $= %playername){return serverConnection.getObject(%i).getTransform();}}}
Isn't it ClientGroup? Not serverconnection?
function FindTransform(%name){ for(%i = 0; %i < ClientGroup.getCount(); %i++) { %cl = ClientGroup.getObject(%i); if(%cl.name $= %name) { return %cl.getTransform(); } }}
Thats not true, you can get positions and transforms from the client. DarkLight just wants to haxx age of time haha. He's failing miserably by the way, everyone.