Poll

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84 (71.2%)
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34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 240762 times)

Or you can just not use two teams? You should be able to do the second inventory set using events.
This is true, but I want only certain people that I choose to be able to use that weapon set, and I want them to have fancy uniforms.

Also, could you make it so that when the auto sort box is unchecked for a team, players won't be able to join it with /jointeam? I had this issue when I wanted a (mostly) admin only team, but people could join with commands because there were few people on it.
« Last Edit: May 03, 2012, 09:35:39 PM by Bosie1997 »

For the weaponset thing, just teleport them to a room with the weapons, or have a passworded lock that uses VCE events, and when correctly inputted, gives them the items.

For the admin team thing, can't you turn on lock teams? I thought that was an option.

I've found an issue.
Thanks, fixing.

And you're saying that you want team-specific team locking?


For the admin team thing, can't you turn on lock teams? I thought that was an option.
It is an option, and I was forced to do this, although I still wanted players to freely swap.


Thanks, fixing.

And you're saying that you want team-specific team locking?
Thanks for fixing, and yes, that's exactly what I'm saying. Does it sound like a good idea to be added to slayer?

It is an option, and I was forced to do this, although I still wanted players to freely swap.

Thanks for fixing, and yes, that's exactly what I'm saying. Does it sound like a good idea to be added to slayer?

Also, team shuffle seems to barely ever work if a max player limit is team on the team.

I'm currently rewriting the entire team autosort, balance, and shuffle systems. Autosort is the only one completed so far.

Finished rewriting team balance, auto sort, and shuffle. This includes auto sort weighting!
https://bitbucket.org/Greek2me/slayer/changeset/bb92152f0c6d

How do I install this to blockland so I can test?

1) Download this: https://bitbucket.org/Greek2me/slayer/get/c677814c9224.zip
2) Open up the folder inside of it.
3) Copy everything in that folder to "Blockland/Add-Ons/Gamemode_Slayer.zip". If it asks you to overwrite stuff, do it.



New poll.
« Last Edit: May 06, 2012, 03:23:05 PM by Greek2me »

Thanks! Does this have/are you making team specific locking?

Thanks! Does this have/are you making team specific locking?
Oh yeah, forget about that. Let me add that right now...



Here's a compatibility update you could add in: TDM used minigame.teamcol[TeamNumber] to store the colors of individual teams. Without this, the function getColorIDTable, which is used for coloring stuff like stickybombs and the ubercharge, defaults to red.

Here it is used in script, for reference:
%col = getColorIDTable(%player.client.minigame.teamCol[%player.client.tdmTeam]);

Oh yeah, forget about that. Let me add that right now...
So uh... is it finished yet? :D

Also another question about the new beta version thing. Is the issue with the ally same colors fixed in this one?