Poll

How should you level?

Quests and tasks!
3 (18.8%)
Choppin' and stompin' on enemy skulls!
0 (0%)
Both skulls n' quests?
13 (81.3%)
Other (tell us about it!)
0 (0%)

Total Members Voted: 16

Author Topic: Scavenger Mod : topic update/requesting apps4builders  (Read 19134 times)

I don't see why everyone's acting like a loving tard over Brian being on the team. He's an amazing scripter.
I know, it's getting annoying.

Pi, those models are truly better than mine, I'm of course not the official modeler on the team, because I'm not as good as you!

Erm where should i send the scripts
idk if i got everything.
I didn't actually make the bots - thats for you to do.
Theres a little tutorial inside on how to make bots for it.

Erm where should i send the scripts
idk if i got everything.
I didn't actually make the bots - thats for you to do.
Theres a little tutorial inside on how to make bots for it.
Cool! Send it to derroith@gmail.com which is on the op, or pm me!

The plan so far looks like it will be good.

The plan so far looks like it will be good.
Pretty much! :)

Just tested the bots, they're awesome.


I don't see why everyone's acting like a loving tard over Brian being on the team. He's an amazing scripter.

Brian's a good coder, but just has a very different way of doing normal things than most people. They usually work so I don't see the problem. I've worked with Brian before (sorta, he basically just asked me for some code I wrote a long time ago that he couldn't figure out how to do) and he will do great for the team if he actually does things. He just signs up for way to many projects (I am also having this problem at the moment) and can't get to all of them usually. Hopefully he will find time for this one.

Brian also knows lots of other languages than just torquescript, which I am sure helps a bunch.

LATE because i just got back from Utah

EDIT: I forgot to put in that Brian's code is very messy and hard to understand which might be way people say he's bad. He isn't, as I stated above, he just is a messy coder.

Erm where should i send the scripts
idk if i got everything.
I didn't actually make the bots - thats for you to do.
Theres a little tutorial inside on how to make bots for it.

Mind PMing me the code, too?


Some idea's of AI functions I figured we could have. These are also features in AI's bascically.

  • Friendly n' protective: Basically a friendly AI, does not attack you, assists you when your under attack, and fights back against it's enemies- including you, if you provoke it. It also looks a you when you get close enough.
  • Mean n' protective: The same as above, but aggressive when first met and will kill all but it's own type.
  • Flee'er: Flee's when you get a certain distance near it, good for animals and scared people.
  • Annoy'er: An annoying AI that follows you, but does not touch you, keeps several studs away, to keep it real, good for beggars and stray dogs and such.
  • Passive: Friendly, and flee's when attacked, good for villagers and animals perhaps.

    That's about it, oh and...
    Mind PMing me the code, too?
    Double check with cheese6, but I'm pretty sure I could/he could, we're all developers here aren't we?

I think you need a map to go with this, how would you like to check this out? Ignore the bright colors, those are bricks and they do not belong with the map I was playing salvage with the map.







« Last Edit: November 29, 2011, 11:39:33 PM by Lørd Tøny »

Looks ok, Besides the spam on it. but i think they are doing hand built ones.

Looks ok, Besides the spam on it. but i think they are doing hand built ones.

Well that's the great thing about this map. It's a very open map with a lot of room to explore and plenty of perfect areas to build. You could build your own cities within the map.


Did I mention you can explore a giant tanker in the sand?

I've replied to your PM Tony, check your inbox, and I'm glad to see we have followers. ;)

Well that's the great thing about this map. It's a very open map with a lot of room to explore and plenty of perfect areas to build. You could build your own cities within the map.


Did I mention you can explore a giant tanker in the sand?
Can i haz copy C: