Author Topic: So far Blocklands smorgasbord of DM's suck  (Read 2709 times)

The only reason I really like knife TDMs and DMs is that they're something that you can get progressively better at. I don't even play them much anymore, but there were people to look up to, and people who looked up to you, and I enjoyed having both.
The reason why I dislike many gun fights is that people spam, and most of the builds aren't all that good.

I only join DMs that have lots of people in them. You should too, if you haven't already. And here's a tip, Heed's server kinda sucks.
So you never support other budding servers?
You only go to what's popular?

The ScatteredSpace Dogfight was always good. We've actually finished making the new version, we're just having server problems right now.

So you never support other budding servers?
You only go to what's popular?
Yup.
these "budding" servers are more likely to be poorly made and empty is boring.



I only join DMs that have lots of people in them. You should too, if you haven't already. And here's a tip, Heed's server kinda sucks.

Sadly, every time I get on, I can't find very many DMs. There are only ever a handful and usually the same ones.

Here are the ones  can remember

- Heedcalkings or something: Not enough action. It's 90% transportation, 5% combat, 5% dying the second you reach your destination because your heli driver sucked ass and got shot down.

- Stalkers Vs Humans: It would have been pretty fun but it was too dark and the terrain was too rough to navigate. I died 10 times in a row and not once did I even see a glimpse of my enemy or get to retaliate. Not even remotely fun.

- Grapple Knife DMs in general: I already covered this.

- Some weird "Fort Wars" server: It was this weird ass DM where you have to click on a "menu board" for your weapon. Then, as soon as you walk out, the dimension changes all weird and stuff. It's like you're walking on a wall. A guy lead me to some weird portal to another area. The problem was, I not once ever ran into an enemy, it was more like sight seeing. When I asked someone what was the point in this if you can't find your enemy they said "That's the point, to hide".

THAT'S WHAT IS FUN? TO FIND SOME NERDS WHO ARE GOOD AT HIDING?!

If I wanted to play hide and seek, I'd join a f%$in' hide and seek server.


So yeah, my experience with DM's have been LAME.. AS.. HELL..


« Last Edit: September 28, 2011, 01:54:04 AM by Blockinlick »

Sadly, every time I get on, I can't find very many DMs. There are only ever a handful and usually the same ones.

Here are the ones  can remember

- Heedcalkings or something: Not enough action. It's 90% transportation, 5% combat, 5% dying the second you reach your destination because your heli driver sucked ass and got shot down.

- Stalkers Vs Humans: It would have been pretty fun but it was too dark and the terrain was too rough to navigate. I died 10 times in a row and not once did I even see a glimpse of my enemy or get to retaliate. Not even remotely fun.

- Grapple Knife DMs in general: I already covered this.

- Some weird "Fort Wars" server: It was this weird ass DM where you have to click on a "menu board" for your weapon. Then, as soon as you walk out, the dimension changes all weird and stuff. It's like you're walking on a wall. A guy lead me to some weird portal to another area. The problem was, I not once ever ran into an enemy, it was more like sight seeing. When I asked someone what was the point in this if you can't find your enemy they said "That's the point, to hide".

THAT'S WHAT IS FUN? TO FIND SOME NERDS WHO ARE GOOD AT HIDING?!

If I wanted to play hide and seek, I'd join a f%$in' hide and seek server.


So yeah, my experience with DM's have been LAME.. AS.. HELL..



So basically you suck at the game.

So basically you suck at the game.

I've been playing the full version for less than a week, ofc I am no pro, but if you're referring to the Grapple Knife and Stalker thing, it's not about losing. It's about a few other things.
1. First impression
2. Playability
3. Fun

My first impression sucked because I couldn't see stuff, the playability sucked because I couldn't see stuff, the game wasn't fun because I couldn't see stuff.

As for the Grapple Knife DMs, they're just boring, linear, and monotonous... even if I was pro at it, I would find it just as boring.



My first impression sucked because I couldn't see stuff, the playability sucked because I couldn't see stuff, the game wasn't fun because I couldn't see stuff.
It's called your render distance. Turn it up.

It's called your render distance. Turn it up.

The level was designed to be dark... too dark to be fun if you're the humans.


The level was designed to be dark... too dark to be fun if you're the humans.

We get this problem all the time from people who have their monitor brightness really low.
I wonder why.

http://www.youtube.com/watch?v=gOYv81grn6M
I had sandstorm playing in the background on chrono's music player. Audio is off sync because of Wegame.
But this stuff rocked.

clearly none of the people complaining have been to my server.