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Topic: Falling Damage (Read 328 times)
Derroith
October 01, 2011, 01:30:25 PM
Is it possible to modify falling damage?
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Amade
October 01, 2011, 01:46:43 PM
armor::onImpact(%this, %obj, %col, %vel, %speed)
The damage applied is
%speed
multiplied by
%this.speedDamageScale
, if
%speed
is greater than
%this.minImpactSpeed
.
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Falling Damage