Poll

How would you rate this topic?

1/5
2 (1.8%)
2/5
1 (0.9%)
3/5
5 (4.5%)
4/5
14 (12.6%)
5/5 [My doctor says this vote is a sign of intelligence]
89 (80.2%)

Total Members Voted: 110

Author Topic: Things you may not have known about Blockland  (Read 16031 times)

For the pet brick, you know if you just unhide legs, both will be unhidden?
Rly? Good to know- I've been trying to find a way to unhide both pegs in one line, and unhide "pegs" didn't seem to work like feet did. lol

Add this:

Did you know you can make water still?
Simply turn ray casting on and put these events on it:
onActivated - self - setShapeFX [none]
Then click on it!
It will look like a 8x cube!

(You can still see trough it from the sides tough.)

This can be useful for:
More solid liquids (for example cement)
Traps.
Still water! (duh)

You can also turn collision and ray casting on to make it behave like a 8x cube.
Evert
This can be useful for:
Making it look like you placed a block inside of a block
(I can't come up with any other uses :P)
everyone knows that

everyone knows that
I doubt that, there is a lot of people who know that, yes, but a lot of people don't. Like the thousands of 30k's just joining Bl. I imagine they might not know that.


I remember that there is a certain way. using vehicle events from RTB. Set the events, OnVehicleEnter>Vehicle>setVelocity, and 200 forward. it should fly for about 2 seconds or more!


You could also do how do make lights with projectiles
I know how
The first one is just adding velocity to a vehicle, meh
But what do you mean by lights with projectiles? You mean like a stationary rocket?

snip
What is that vehicle again? can't find it.. lol
Edit: I need to stop saying that...         (^)    I said it 7 times in this one thread.

a useful console command: setfov(number);
where number is anything from 1 to 360. default is 90, i always play with 115. tweak around a bit to find out what you do best with

a useful console command: setfov(number);
where number is anything from 1 to 360. default is 90, i always play with 115. tweak around a bit to find out what you do best with
I wasn't sure what that was so I tried it and entered 360.. I was in for a BIG suprise XD
I like this, Ima add it.


Only ones I really knew about were 8, 10, 11, and 12.
interesting topic

I notice when I unhidenode- all, I have skis on. But if I try to unhidenode skis, it doesn't work.. Anybody know the name for the skis?

Thx!

serverconnection.chasecam(number);
Basically makes the third person camera lag behind the player. It's an interesting effect, especially when in a flying vehicle.
The bigger the number, the more the camera lags behind.

a useful console command: setfov(number);
where number is anything from 1 to 360. default is 90, i always play with 115. tweak around a bit to find out what you do best with
serverconnection.chasecam(number);
Basically makes the third person camera lag behind the player. It's an interesting effect, especially when in a flying vehicle.
The bigger the number, the more the camera lags behind.
These are both in the Console Command list topic. Please lets try to keep that stuff there.

These are both in the Console Command list topic. Please lets try to keep that stuff there.
They still belong in this topic as well. Besides, it's hard to find the console command topic.

Besides, it's hard to find the console command topic.
Second page.