Author Topic: How do i package a sound/decal based mod?  (Read 706 times)

Well,Ive really been wanting to know how to package decals and sounds.
Though i really don't know how to go any of the .cs stuff. I open them up though with Notepad and been checking them out,But i would like to know.

Could any of you help me? If so,Thanks.

You don't need a .cs for a decal or sound.

You don't need a .cs for a decal or sound.
For sounds you do, it's a fairly simple script--just listing all the sounds in the scripty manner (not sure how else to describe it lol). If you just look at a decal or sound add-on, you'll get how to package them. It's fairly simple, and I think there's even a tutorial somewhere for packaaging decals.

For sounds you do, it's a fairly simple script--just listing all the sounds in the scripty manner (not sure how else to describe it lol). If you just look at a decal or sound add-on, you'll get how to package them. It's fairly simple, and I think there's even a tutorial somewhere for packaaging decals.
Thanks,I'll take a look into .cs' For sounds and see if i can figure out its scriptioning or whatever...

Click HERE and it will teach you how to package decals and faces.

Click HERE and it will teach you how to package decals and faces.
OR do this.

Faces/Decals, Include:

description.txt
namecheck.txt
thumbs (folder: Make sure the images in here are the same name as the images in the Decal_YOURITEMNAMEHERE)
AnyImagesYouHaveForYourDecal/Face