new AudioEmitter() { position = "-17.2194 -39.7923 423.13"; rotation = "1 0 0 0"; scale = "1 1 1"; useProfileDescription = "0"; fileName = "./demons_from_hell.wav"; type = "2"; volume = "0.6"; outsideAmbient = "0"; referenceDistance = "9521"; maxDistance = "9521.01"; isLooping = "1"; loopCount = "-1"; minLoopGap = "0"; maxLoopGap = "0"; enableVisualFeedback = "1"; is3D = "1"; coneInsideAngle = "90"; coneOutsideAngle = "120"; coneOutsideVolume = "1"; coneVector = "0 1 0"; };
It sounds normal to me but forgeted up to everyone else. I don't know what's going on.