I made a version of the musket with a bayonet and I started making the sabre, but for some odd reason when I push/pull it it becomes hollow on the other side. Wat do?
Yay! I got it! Picture in the OP.
It could use a little refinement but I can't do that on sketchup. Maybe that magical person that I hope will come and script for me can refine the model on blender or something. Also, the bayonet is of a good length, it just looks short because of the angle.