Ok so I have this generally oldish PC that has run blockland for a long time. The computer has all the requirements for blockland and has run it fine untill a few days ago when it gave me the message
Blockland.exe has encountered a problem and needs to close. We are sorry for the inconvenience.
the launcher log is as follows.
//-------------------------- 11/11/2011 -- 16:25:28 -----
Processor Init:
Intel (unknown, Pentium 4 family), ~3.75 Ghz
(timed at roughly 3.77 Ghz)
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland Launcher v20 build 1361
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Documents and Settings\Jacob\My Documents\Blockland/
Total Ram: 2047 MB
OS: Windows XP Professional Service Pack 3 (build 2600)
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
Vendor: NVIDIA Corporation
Renderer: GeForce 6600 GT/AGP/SSE2
Version: 2.1.2
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 4)
EXT_compiled_vertex_array
THE CONSOLE LOG IS AS FOLLOWS
FPU detected
MMX detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing SSE extensions
Input Init:
DirectInput enabled.
Syntax error in input.
Blockland v20 build 1482
Module Directory: C:/Documents and Settings/Jacob/My Documents/Blockland
Profile Path: C:/Documents and Settings/Jacob/My Documents/Blockland
Total Ram: 2047 MB
OS: Windows XP Professional Service Pack 3 (build 2600)
--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------
--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.
--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.
--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
So this basically sums it up Blockland wont run. I reinstalled multiple times.
HELP would be appreciated