Author Topic: xxxxkill Needs help.  (Read 666 times)

Note: this is xxxxkill's issue. But he doesn't have a key, so

Code: [Select]
//-------------------------- 11/11/2011 -- 10:43:47 -----
Processor Init:
   Intel Itanium 2, ~2.35 Ghz
     (timed at roughly 2.36 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Syntax error in input.
Blockland v20 build 1482
Module Directory: C:/Documents and Settings/darren/My Documents/Blockland
Profile Path: C:/Documents and Settings/darren/My Documents/Blockland
Total Ram: 1021 MB
OS: Windows XP Professional Service Pack 3 (build 2600)

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server --------------------
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client --------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 800x600x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 2.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGL driver information:
  Vendor: Intel
  Renderer: Intel 845G
  Version: 1.4.0 - Build 4.14.10.3762
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 2.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query


OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------

Binding server port to default IP
UDP initialized on port 0
Executing config/server/ADD_ON_LIST.cs.
Engine initialized...

Updating AddOnGui:
Executing config/server/ADD_ON_LIST.cs.
  AddOnGui checking Add-On: Weapon_Sword
  AddOnGui checking Add-On: Weapon_Spear
  AddOnGui checking Add-On: Weapon_Rocket_Launcher
  AddOnGui checking Add-On: Weapon_Push_Broom
  AddOnGui checking Add-On: Weapon_Horse_Ray
  AddOnGui checking Add-On: Weapon_Guns_Akimbo
  AddOnGui checking Add-On: Weapon_Gun
  AddOnGui checking Add-On: Weapon_Bow
  AddOnGui checking Add-On: Vehicle_Tank
  AddOnGui checking Add-On: Vehicle_Rowboat
  AddOnGui checking Add-On: Vehicle_Pirate_Cannon
  AddOnGui checking Add-On: Vehicle_Magic_Carpet
  AddOnGui checking Add-On: Vehicle_Jeep
  AddOnGui checking Add-On: Vehicle_Horse
  AddOnGui checking Add-On: Vehicle_Flying_Wheeled_Jeep
  AddOnGui checking Add-On: Vehicle_Ball
  AddOnGui checking Add-On: Sound_Synth4
  AddOnGui checking Add-On: Sound_Phone
  AddOnGui checking Add-On: Sound_Beeps
  AddOnGui checking Add-On: Script_Player_Persistence
  AddOnGui checking Add-On: Script_ClearSpam
  AddOnGui checking Add-On: Projectile_Radio_Wave
  AddOnGui checking Add-On: Projectile_Pong
  AddOnGui checking Add-On: Projectile_Pinball
  AddOnGui checking Add-On: Projectile_GravityRocket
  AddOnGui checking Add-On: Print_Letters_Default
  AddOnGui checking Add-On: Print_2x2r_Monitor3
  AddOnGui checking Add-On: Print_2x2r_Default
  AddOnGui checking Add-On: Print_2x2f_Default
  AddOnGui checking Add-On: Print_1x2f_Default
  AddOnGui checking Add-On: Print_1x2f_BLPRemote
  AddOnGui checking Add-On: Player_Quake
  AddOnGui checking Add-On: Player_No_Jet
  AddOnGui checking Add-On: Player_Leap_Jet
  AddOnGui checking Add-On: Player_Jump_Jet
  AddOnGui checking Add-On: Player_Fuel_Jet
  AddOnGui checking Add-On: Particle_Tools
  AddOnGui checking Add-On: Particle_Player
  AddOnGui checking Add-On: Particle_Grass
  AddOnGui checking Add-On: Particle_FX_Cans
  AddOnGui checking Add-On: Particle_Basic
  AddOnGui checking Add-On: Light_Basic
  AddOnGui checking Add-On: Light_Animated
  AddOnGui checking Add-On: Item_Skis
  AddOnGui checking Add-On: Item_Key
  AddOnGui checking Add-On: Emote_Love
  AddOnGui checking Add-On: Emote_Hate
  AddOnGui checking Add-On: Emote_Confusion
  AddOnGui checking Add-On: Emote_Alarm
  AddOnGui checking Add-On: Brick_V15
  AddOnGui checking Add-On: Brick_Treasure_Chest
  AddOnGui checking Add-On: Brick_Large_Cubes
  AddOnGui checking Add-On: Brick_Halloween
  AddOnGui checking Add-On: Brick_Checkpoint
  AddOnGui checking Add-On: Brick_Arch

Destroying NET Server
Exporting server prefs...

Starting Single Player Server
Binding server port to default IP
UDP initialized on port 0
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.


--------- Updating Add-On List ---------
Executing config/server/ADD_ON_LIST.cs.
Checking Add-On Weapon_Sword
Checking Add-On Weapon_Spear
Checking Add-On Weapon_Rocket_Launcher
Checking Add-On Weapon_Push_Broom
Checking Add-On Weapon_Horse_Ray
Checking Add-On Weapon_Guns_Akimbo
Checking Add-On Weapon_Gun
Checking Add-On Weapon_Bow
Checking Add-On Vehicle_Tank
Checking Add-On Vehicle_Rowboat
Checking Add-On Vehicle_Pirate_Cannon
Checking Add-On Vehicle_Magic_Carpet
Checking Add-On Vehicle_Jeep
Checking Add-On Vehicle_Horse
Checking Add-On Vehicle_Flying_Wheeled_Jeep
Checking Add-On Vehicle_Ball
Checking Add-On Sound_Synth4
Checking Add-On Sound_Phone
Checking Add-On Sound_Beeps
Checking Add-On Script_Player_Persistence
Checking Add-On Script_ClearSpam
Checking Add-On Projectile_Radio_Wave
Checking Add-On Projectile_Pong
Checking Add-On Projectile_Pinball
Checking Add-On Projectile_GravityRocket
Checking Add-On Print_Letters_Default
Checking Add-On Print_2x2r_Monitor3
Checking Add-On Print_2x2r_Default
Checking Add-On Print_2x2f_Default
Checking Add-On Print_1x2f_Default
Checking Add-On Print_1x2f_BLPRemote
Checking Add-On Player_Quake
Checking Add-On Player_No_Jet
Checking Add-On Player_Leap_Jet
Checking Add-On Player_Jump_Jet
Checking Add-On Player_Fuel_Jet
Checking Add-On Particle_Tools
Checking Add-On Particle_Player
Checking Add-On Particle_Grass
Checking Add-On Particle_FX_Cans
Checking Add-On Particle_Basic
Checking Add-On Light_Basic
Checking Add-On Light_Animated
Checking Add-On Item_Skis
Checking Add-On Item_Key
Checking Add-On Emote_Love
Checking Add-On Emote_Hate
Checking Add-On Emote_Confusion
Checking Add-On Emote_Alarm
Checking Add-On Brick_V15
Checking Add-On Brick_Treasure_Chest
Checking Add-On Brick_Large_Cubes
Checking Add-On Brick_Halloween
Checking Add-On Brick_Checkpoint
Checking Add-On Brick_Arch

---------  Loading Add-Ons ---------

Executing config/server/musicList.cs.


Datablock Report:
  Base:    421
  Paint:   252
  Add-Ons: 0
  Music:   15
  Total:   688


*** LOADING MISSION: Add-Ons/Map_Bedroom/bedroom.mis
*** Stage 1 load
Mission Name: Bedroom
Mission SaveName: Bedroom
Mission Description:
*** Stage 2 load
Executing Add-Ons/Map_Bedroom/bedroom.mis.
*** Mission loaded
Regenerating file manifest
Got 692 items in manifest, 37 files hashed
Got connect request from IPX:00000000:000000000000:0
  lan name = xxxxkill
Connection established
Connected successfully, killing other pending connections
AUTHCHECK: xxxxkill = LAN client -> LAN server, loading
CADD: 6179 local
 +- bl_id = 999999
 +- no auto admin
*** Sending mission load to client: Add-Ons/Map_Bedroom/bedroom.mis
*** New Mission: Add-Ons/Map_Bedroom/bedroom.mis
*** Phase 1: Download Datablocks & Targets
Received manifest and requested 475 blobs. (217 duplicates removed)
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
  Successfully loaded mission lighting file: 'Add-Ons/Map_Bedroom/bedroom_ce7dd2f0.ml'
Mission lighting done
xxxxkill spawned.
Disabling Physics!

My blockland keeps crashing everytime I place a second brick. Or click on the first brick. With a tool, or just activating it. Sometimes, when I take out the wrench (equip it) the game crashes. If I move the ghost brick, the game also crashes.
And yes, I tried to re-install. I did it three times. I uninstalled, then re-installed, still having the problem. All default add-ons, last session I tried to disable them all. I would've posted in help, just Baddy locked that too. Which is a pain in the ass. Attach the code to the damned post when you stick this stuff in "Help"
Kthxbai.

try starting with no addons.
Also, it says there are 2 target arguments, what are they?

try starting with no addons.
Also, it says there are 2 target arguments, what are they?
Well, he's trying to test an add-on. So, yeah.

Well, he's trying to test an add-on. So, yeah.
Did he make the add-on himself?



Badspot

  • Administrator
Well, he's trying to test an add-on. So, yeah.

This is pretty damn important information to leave out of your OP.  

Delete all add-ons. 
Delete config files.
Run the launcher.

Also please do not edit console.log files before posting.  Just post the entire thing as an attachment.

This is pretty damn important information to leave out of your OP.  

Delete all add-ons. 
Delete config files.
Run the launcher.

Also please do not edit console.log files before posting.  Just post the entire thing as an attachment.
Okay, thank you. I'll PM him.