Author Topic: The "Bevel Cup"(?), ITT Bushido's idea of a grand prix  (Read 3282 times)

Bump here, bump there. bro stfu.
I made a few racing maps in my time..
Ooh.
Do you have any pics?

Ooh.
Do you have any pics?

It was just a track on a map that had my bridge, and a ton of crap to mark bounderies. Kiwibear had like an F1 track once.

It was just a track on a map that had my bridge, and a ton of crap to mark bounderies. Kiwibear had like an F1 track once.
OOH I remember that first map
I made that, but I'm not sure about using it, because the track is bottlenecked.

ffff another double toast

Anyways, I was going to upload my track but I need to fix alot of it.

I'll post pics in a little bit when I can make the road go through the ground, I'm also working on a grayscale cubescape too.

I'll post pics in a little bit when I can make the road go through the ground, I'm also working on a grayscale cubescape too.
Oh good.
And, if I leave my track, Condor Canyon, as it is, it'll probably be one of the last tracks.

uhg
I ragequit because BL got a runtime error and I forgot to save.

FFFF
BUUUMP.
:C
Nasoa
POOOOSSST.

I'm going to make a track taking place in some kind of imaginary world.

Never mind, I'm going to make a track taking place in a large hell-fortress thing.
« Last Edit: November 24, 2011, 10:40:06 AM by Yosher »

problem with builds is that torque's engine is so glitchy, players will just slide through the wall every other turn.

problem with builds is that torque's engine is so glitchy, players will just slide through the wall every other turn.
Then that's why you have to not suck at driving abd why the minimum width is 48x48.
duur