Your filename is wrong. It should be Sound_Star, not Sounds_Star. Change this in namecheck.txt as well, and Server.cs should beCode: [Select]datablock AudioProfile(Star_Death_Sound){ filename = "Star_Death.wav"; description = AudioClosest3d; preload = false;};
datablock AudioProfile(Star_Death_Sound){ filename = "Star_Death.wav"; description = AudioClosest3d; preload = false;};
Yes. Is there a size limit for sounds in events?
No.
Change preload = false;to preload = true;
Anything else? I SWEAR I got an email saying you posted something that's not on this forum... Huh :/
Test it, I am pretty sure.Off-topic: "Aware" gets mixed up with alot of things, if it is not "Aware14" it is not me.
This is for a future boss battles server.