Author Topic: Brick Saving not Working  (Read 407 times)

Every now and again when I go to save my bricks it proceeds to save, but then gets caught up on the last step. (The popup that says  "Saving Bricks Please Wait") I'm guessing its the part where it takes the screenshot and finishes saving. After that happens, it just sits there forever.

The build I try to save, on the loading screen, then has no image next to the save file and the progress I try to save, does not save.

This problem is not consistent so I cant replicate it on demand making a console log difficult.
Ill get one up as soon as I can.

Got the problem isolated in the console log.

Code: [Select]
Mission lighting done
Executing config/client/Favorites.cs.
Mr.Nobody spawned.
direct load saves/Slate/Ballroom.bls
LOADING BRICKS: saves/Slate/Ballroom.bls (ColorMethod 3)
Could not locate texture: base/data/shapes/player/base/data/shapes/player/faces/smiley (download failed, using default texture)
  +- using blank texture
Could not locate texture: base/data/shapes/player/base/data/shapes/player/decals/AAA-None (download failed, using default texture)
  +- using blank texture

ERROR: saveBricks() - Invalid Filename!
BackTrace: ->SavingGui::save->saveBricks

Issuing Disconnect packet.

Why is the saveBricks function an invalid filename?

If you have the hud off from an add-on while saving, this happens. It should still save, but the window stays up forever.

Well, it doesn't save at all when it happens.

It appears to ONLY be a problem for this one particular build..
I also have no idea what "having the HUD off" means.

Quit saving with any of the following characters: \ / : * ? " < > |

Code: [Select]
Ballroom.blsThe save name has no special characters in it.

I got a workaround by saving the same build under a new name. That fixed it. I WAS an issue with that particular save.. what the hell.

Also, why does the help section have no modify option? Problems and situations change and I hate double posting.