Author Topic: How to set up brick collision in milkshape?  (Read 1151 times)

could someone write up a quick tutorial on how to set up a collision mesh for a special brick in blockland such as the Pine Tree brick?

A collision mesh is simply a shape around the object named col or -col. I forgot which.

Edit: Make sure the shape is always convex. Torque hates concave shapes.
« Last Edit: November 24, 2011, 09:06:46 PM by LoserHero »

You mean how to get collision on a brick with curves, rounds, etc?

Thanks for the input Loser Hero

It's actually supposed to be called col-1 or collision-1, but otherwise LoserHero is correct

Every convex object must be Collision-1 and up, like, say you have 3 convex objects, it goes Collision-1, -2, -3

It's actually supposed to be called col-1 or collision-1, but otherwise LoserHero is correct

Thank you so much! I've been trying to get brick collision working for a while!! :D