In responce to this thread:
http://forum.blockland.us/index.php?topic=176751.0This is what it looks like right now, more or less:

Download:
http://www.gamefront.com/files/21126786/Client_NewEvents.zipThe name system is different though, if you choose fxDTSBrick as your target, you get an extra parameter.
The first parameter is the brick names box if the target is fxDTSBrick. You type in the bricks names. You can have more than one, and it'll automatically create separate events for each one after you click send, for example:
onActivate -> fxDTSBrick -> setRendering -> |√| |self brick1 brick2|
Make an event like that, and when you click send, three events will be created, one that's like the old "self" target, and one for "brick1" and one for "brick2".
Or leave it blank, and it'll just create one "self" target.
The red buttons under the "used" check boxes will clear that row.
If anything glitches up real bad, just hit "send" and click "Events" in the wrench window, the gui should reset, but keeping all your events.