Poll

On a scale of 1-10, 1 being unimportant/unnoticeable and 10 being extremely imporant/noticeable.

1
12 (14.3%)
2
2 (2.4%)
3
6 (7.1%)
4
6 (7.1%)
5
9 (10.7%)
6
2 (2.4%)
7
7 (8.3%)
8
10 (11.9%)
9
8 (9.5%)
10
22 (26.2%)

Total Members Voted: 84

Author Topic: Anti-Aliasing: How important/noticeable is it to you in games?  (Read 2975 times)

Even though I run a good computer, I like performance over picture, so I usually play the lowest quality setting possible, and the highest gameplay settings possible.

Even though I run a good computer, I like performance over picture, so I usually play the lowest quality setting possible, and the highest gameplay settings possible.

Same here, except my computer is crap.

I say performance is more important than graphics. I actually prefer it jagged than smooth.

My video card doesn't support it.

@ people whose video cards don't support AA
Get a new computer.

i honestly don't need it but I'll use it when i want to

I'm a pixel artist, so I could play with AA completely off and it wouldn't bother me...

I'm a pixel artist, so I could play with AA completely off and it wouldn't bother me...
pixellation != sprite-like graphics

I always turn it off, even when I can play it fine with it on.

I play with whatever the highest AA setting my computer can handle is.

I searched for my own name for giggles and found this thread.

I can't believe you actually started a thread about it when you yourself recognized what a stupid argument it was.

I also can't believe this has 5 pages. It's like "how do you like to mount your toilet paper". This is not something we should be talking about that much unless a console game dev is listening and needs to decide what the non-configurable graphics for the game are going to be.