Author Topic: Getting names of bricks client side.  (Read 336 times)

Like the events menu does, for my events menu.
I can't seem to figure this out, as the data structures in the serverconnection class don't work with most of the functions they have, including "getName()"
I also exported all global variables, and none of them store any names, and I traced the origional event menu's function, but I didn't get anything specific.

Clientside you only know what names you have, nothing about them as the entire events system is handled serverside.

Clientside you only know what names you have, nothing about them as the entire events system is handled serverside.
What do you mean?
You only know the names of what bricks you have?
Oh, that gives me an idea.
What if I could find the client sided version of my own brickgroup.

self note:
http://www.gamefront.com/files/21020772/Client_NewEvents.zip
(don't download this)

I'm pretty sure when you click the "events" button the server sends you a list.

I'm pretty sure when you click the "events" button the server sends you a list.
nope, serverconnection has variables right in it
ServerConnection.NTName
  • and ServerConnection.NTNameCount

I figured it out by my self, obviously, locking.