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Author Topic: Boss Battles - Six years...  (Read 1977060 times)

Someone forgeted up the Launch Pads since the one close to the Admin Theater lost some increments for velocity, and the other pad near the tank turret (Green), does not even work.

Someone forgeted up the Launch Pads since the one close to the Admin Theater lost some increments for velocity, and the other pad near the tank turret (Green), does not even work.
I've noticed that problem for about a week now before you said this

Flying Dragon just escaped the boss box.  He already killed someone in the shop :o hes on top of the box.

Flying Dragon just escaped the boss box.  He already killed someone in the shop :o hes on top of the box.
If the Harry Potter series has taught me anything, it's that dragons cannot be domesticated.

Flying Dragon just escaped the boss box.  He already killed someone in the shop :o hes on top of the box.
And that's why I told you I had a bad feeling about that dragon.
If the Harry Potter series has taught me anything, it's that dragons cannot be domesticated.


If anyone needs a reason why I won't be working on Boss Battles for some time to come, here it is.

http://forum.blockland.us/index.php?topic=236472.0

Dark Samus needs a nerf mostly the rockets.
Make the charge and projectile speed around 45% lower.
Add random projectile distortion.

I can win with out even trying.

Somebody has just now D-Wanded the bots in the Boss Box. I have no idea why someone would do this.
If you have a reason, tell me now.

Somebody has just now D-Wanded the bots in the Boss Box. I have no idea why someone would do this.
If you have a reason, tell me now.
I removed them because they were annoying.

Dark Samus needs a nerf mostly the rockets.
Make the charge and projectile speed around 45% lower.
Add random projectile distortion.

I can win with out even trying.

This.  DS was able to 2HKO a Jugger with the missile and OHKO some other minibosses which is kinda unfair due to the large projectile range he has.

I removed them because they were annoying.
Ah.
Thank you.
I was actually planning on removing them because they continued to escape and one even backstabbed a player.
« Last Edit: July 09, 2013, 07:06:09 PM by Cuddles le Bear »

I have no idea why someone would do this.
If you have a reason, tell me now.
I was actually planning on removing them because they continued to escape and one even backstabbed a player.
?

?
What's wrong? I was planning on removing them, but I didn't know why someone had already done it.

What's wrong? I was planning on removing them, but I didn't know why someone had already done it.
The way you phrased it made it sound like you didn't believe there was a reason to remove them.

Uploaded a couple changes to Dark Samus. Increased scatter shot energy consumption a bit, and most notably, charging a super missile now freezes the player, similar to the recharge effect.