Author Topic: Blockland v20 not working!  (Read 4792 times)

Blockland won't work, I've tried the links that Badspot has posted but it still won't work, here's the log:

//-------------------------- 11/30/2011 -- 20:07:20 -----
System & Processor Information:
  Mac OS X 10.4.9
  6.0 GB RAM
  2.3 GHz Power Macintosh G5 (PCIe) (2 cores)
    G5 Architecture
    Altivec detected
 
Math Init:
   Installing Standard C extensions
 
Input Init:

Video Init:
   Accelerated OpenGL display device detected.

Blockland Launcher v20m build 1359
Module Directory: /Applications
Profile Path: /Users/macpro/Documents/Blockland
Total Ram: 6144 MB
OS: OSX 10.4.11 r199506
--------- Parsing Arguments ---------
argc = 2
argv[0] = /Applications/BlocklandLauncher.app/Contents/MacOS/BlocklandLauncher
argv[1] =
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Activating the OpenGL display device...
Activating the OpenGL display device...
Cleaning up the display device...
>> Attempting to change display settings to windowed 640x480x32@60Hz...
Created new window for GL [640 x 480].
Successfully set up AGL windowed support [640 x 480]
OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce 6600 OpenGL Engine
  Version: 1.5 NVIDIA-1.4.18
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  ATI_FSAA

Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
80809 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame /Users/macpro/Documents/Blockland/Blockland.app/Contents/MacOS/Blockland
  args:
Shutting down the OpenGL display device...
Cleaning up the display device...
Killing the texture manager...
Making sure the rendering context is not current...
Deleting the rendering context...
Destroying the window...


Please help me fix it.


What section should I put my post in then?



Is that just me or is that the dude that made airdrop's avatar

Is that just me or is that the dude that made airdrop's avatar

It's a very old avatar, a few people have used it here. He's just one of many to "steal" it in the context that one person used it here first and then others used the exact same one. Confused me for a moment, too, but this is a new person apparently.

Anyway, I hear that although Badspot made Blockland work on Mac OS much better, it still runs into problems as anything might. I can't tell where the problem comes into this in your log, so I'll leave the full brown townyze to someone else.

Quote from: LOL
  Mac OS X 10.4.9
  6.0 GB RAM
  2.3 GHz Power Macintosh G5 (PCIe) (2 cores)
    G5 Architecture
    Altivec detected
did nobody notice that
I don't even T3D or TGE supports that old of an opperating system
thats 0.2.6 versions behind the current operating system, may seem like a small number
But in operating systems I think it is

Badspot answered this problem in this help topic. The topics are the same and by the same OP. Someone should lock/move this topic.
You will need osx 10.5 or later for the current version.

Problem Solved, I need Mac OS X which I'm going to get once I get a new Hard-Drive.
So, no need to discuss this anymore. :)

It's a very old avatar, a few people have used it here. He's just one of many to "steal" it in the context that one person used it here first and then others used the exact same one. Confused me for a moment, too, but this is a new person apparently.

Anyway, I hear that although Badspot made Blockland work on Mac OS much better, it still runs into problems as anything might. I can't tell where the problem comes into this in your log, so I'll leave the full brown townyze to someone else.

I miss Azer ._.

I miss Azer ._.
I don't.
He made a mod with a backdoor admin.
That's just not nice.

dude who the forget is running 10.4 anymore

dude who the forget is running 10.4 anymore
there have been like

THREE MAJOR UPDATES

there have been like

THREE MAJOR UPDATES

It's an old computer bought when it was the best of it's time.