Poll

Have you had a this, or a similar error?

Yes
8 (50%)
No
1 (6.3%)
I currently have this error
7 (43.8%)

Total Members Voted: 16

Author Topic: Texture Error/Coloring issue  (Read 4015 times)

The following screenshots were taken after I updated my drivers, and gave Blockland a full clean install. I have also tried playing around with the advanced graphics options and have been unable to fix this strange bug. It first happened a few months ago, and since then, has not gone away. It used to do this on my old computer as well. Blockland is still very much playable, but it's pissing me off.

--System Major Specs--
- Intel Quad Core i7 @3.4 GHz
- 16 GB RAM
- GeForce GTX 560 @1620 MHz (with Open GL, CUDA, and Direct X support)



Now for the WTF pictures...








Every one has it just wait for it to be fixed by badspot

Every one has it just wait for it to be fixed by badspot

We're in freaking V20. Badspot has had over half a decade to fix this. I don't think he will.

I also have the same issue. It is like the top one, but instead of being blue spots I see red ones. Also I think everyone has the slopes problem.

Also I think everyone has the slopes problem.

Almost everyone... but I used to not have that...

We're in freaking V20. Badspot has had over half a decade to fix this. I don't think he will.
Except this issue hasn't been occuring for over half a decade

Except this issue hasn't been occuring for over half a decade

On my old computer, it always has...


What about my new computer that has this? Take a look at my specs. No problem there.

I also have the same issue. It is like the top one, but instead of being blue spots I see red ones. Also I think everyone has the slopes problem.

it happened on 11/11/11

I looked in code of blokcland .exe

somethijg with coide that made slpoez red on 11//11/111

(Im doing bad grammer on perpoz :P)

it happened on 11/11/11

I looked in code of blokcland .exe

somethijg with coide that made slpoez red on 11//11/111

(Im doing bad grammer on perpoz :P)

Stop trying to trick noobs...


Does typing flushTextureCache(); into console fix it?

Does typing flushTextureCache(); into console fix it?

I just tried it... the console says
Code: [Select]
using default 'black50' texture 'base/data/shapes/black50.png'nothing happened... I wish that worked. :/

This is really strange, some people are saying it's a hard-coded thing but to me it just looks like something is wrong.