Lighting mission.... = terrain lit in 0.297 seconds Scene lit in 0.422 seconds Successfully saved mission lighting file: 'Add-Ons/Map_SlateWaterV2/SWDay_a7637d1.ml'Mission lighting doneExecuting config/client/Favorites.cs.Lord Tony² spawned.AUTHCHECK: Destroyer = internet client -> internet server, regular authAdd-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.Auth Continue Successfull: DestroyerAUTHCHECK: puppygirl = internet client -> internet server, regular authAuth Continue Successfull: puppygirlAdd-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.puppygirl spawned.Add-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.Destroyer spawned.Add-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.Add-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.Add-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.==>Add-Ons/Map_SlateLavapit/Script_Lava.cs (13): Unknown command enterLiquid.
I believe Ladios's pack has one that does this.
Is there not already a Slate Lavapit?
You could just set the waterblock to do more damage than the players health. I've done this a few times back in v8.