Author Topic: Dungeons and Dragons RP  (Read 75528 times)

Search check.
Nao.

18

You notice this scratched into the log:
 

It is done so impressively that it is either done by a craftsman or something else.

Detect magic before enetering.

5.  You just get a general magic feeling in the air.  Could be nothing.

I am a ranger. Climb the trees and walk across like a monkey-ninja-horse.

Climb check first..  21

You scamper up the tree very impressively. 

Balance check for branch walking/general monkeyness:  7 

You walk to the edge of the branch, but as you go to swing to another you slip and fall next to the log pile.



Instantly thought of a treble clef.
Copy the symbol in a notebook or on a piece of wood.





Well what do you guys do?  I am waiting on you.

Climb tree to check roads

In case of enemy I suggest taking up this position, staying relatively close to each other, while the flankers are concealed
            ^       ^  ^        ^
          / /       | | | |       \ \
        / /         | | | |        \ \
      / /           | | | |          \ \
    / /             | | | |            \ \
<========Trees========>
<========Trees========>
<========Trees========>
<========Trees========>
    ^               ^   ^             ^
    ||               ||  ||             ||
Rockets       Veg Mulch        Jelly
Kill All                              xxxxkill

And flank from both sides if there is an enemy.
« Last Edit: January 25, 2012, 04:39:06 PM by Kill All »

The obvious solution is to remove the trees from the equation.

If everything goes without trouble, we can just join join up after the trees.

If everything goes without trouble, we can just join join up after the trees.

Misread as join up with trees.

Misread as join up with trees.
Yes, because they are ents, and they want to join us  :cookieMonster:

Yes, because they are ents, and they want to join us  :cookieMonster:

"Hey trees, give me a boost"

>Walk across trees

Do-do-doo you win