Poll

Author Topic: Weapon FatMan Now With BrickDamage/ Without!  (Read 16451 times)

Finaly released :D

but im disapointed of the size of explosion

it's like a 16x16 plate :(

And no brick damage? Awww!
The main problem with the old Mini-Nuke was that it had some errors and it was laggy.

This has neither of those problems.

I expected my mininuke fix.
But i'm glad it wasn't.

Finaly released :D

but im disapointed of the size of explosion

it's like a 16x16 plate :(

And no brick damage? Awww!
maybe I'll make it a bit more powerful and brick damage

Hooray! The 3rd Fallout gun on the forums...

:\

Regardless, I love it, and we could use some more.

Doesn't look like it would be usable, but i will download before it gets failbinned

Doesn't look like it would be usable, but i will download before it gets failbinned
I'm 99% sure it won't be fail binned there's nothing wrong with it only addons that are broken get fail binned



I'm calling out now that that model is either unoriginal (looks exactly like beta Mininuke), or is the exact model of the Beta Mininuke (stolen).

Based off of the same weapon either way.

I would like to request a new model be made.
« Last Edit: December 20, 2011, 07:11:32 PM by SWAT One »

I'm calling out now that that model is either unoriginal (looks exactly like beta Mininuke), or is the exact model of the Beta Mininuke (stolen).

Based off of the same weapon either way.

I would like to request a new model be made.
that's probably not going to happen the model is just fine don't download if you don't want

I'm calling out now that that model is either unoriginal (looks exactly like beta Mininuke), or is the exact model of the Beta Mininuke (stolen).

Based off of the same weapon either way.

I would like to request a new model be made.
Hey, Buddy, TheKhoz modeled this, Bushido did not

the mininuke projectiles are the same, this one is based off of fallout 3, which just so happens to use the ammo model the mininuke uses

if he remodeled the mininuke projectile, it would not be fallout 3 style

The main problem with the old Mini-Nuke was that it had some errors and it was laggy.

This has neither of those problems.
Mini-Nuke doesn't lag. No brick damage is somewhat handicapped, considering nuclear weapons are supposed to be destructive.

However your model is superb, as was previously stated. I'll edit the script for my own purpose if I feel the need to.

Mini-Nuke doesn't lag. No brick damage is somewhat handicapped, considering nuclear weapons are supposed to be destructive.

However your model is superb, as was previously stated. I'll edit the script for my own purpose if I feel the need to.
ill start a poll for brick damage

Mini-Nuke doesn't lag. No brick damage is somewhat handicapped, considering nuclear weapons are supposed to be destructive.

However your model is superb, as was previously stated. I'll edit the script for my own purpose if I feel the need to.
you CANNOT be loving serious

okay

get this through your thick skull

I can handle 256,000 bricks at a time in blockland

I run a computer that can run Crysis and Crysis 2 on MAX graphics, and doesen't lag at all, I can shoot a mininuke or an ion-cannon at a build that is at least 10,000 bricks and lag like forget, there are just some things in blockland not even the best computer in the world can help, the engine is really old

PLEASE don't add brick damage, even with an explosion half the size of the fatman it would still be pretty bad :/, also, theres no actual damage other than to players and props in fallout, so it would be kind of authentic
« Last Edit: December 21, 2011, 03:37:12 AM by soba »

Well can't you turn off brick damage?