Author Topic: Argument about HL2 with my brother.  (Read 2287 times)

they're relation with HL2 is like the one between Halo 3 and Halo: ODST
except not as utterly horrible
this
and ODST was an entirely new game

oops grammar mistake
how forgetful of me

L4D2 SHUD HAVE BIN DLC11!!!

BOYCOT VAVLe R STUPID!!!

technically every full steam game is downloadable content.

:D

Tell him that Battlefield 3 is just a DLC for Battlefield 2 that adds new maps and stuff.
It's funny because you have no idea what you're talking about.

How do I have no idea what Ii am talking about?
I was referring to Proog's post.

How do I have no idea what Ii am talking about?
I was referring to Proog's post.
the difference is that for the past half decade, call of duty has ran on the same engine, and graphics over the last 3 games has changed little.

bf2 and bf3 are entirely different games, running on different engines, with very different gameplay.

the difference is that for the past half decade, call of duty has ran on the same engine, and graphics over the last 3 games has changed little.

bf2 and bf3 are entirely different games, running on different engines, with very different gameplay.
graphics don't mean stuff, and neither does engine
cod uses idtech, which is the best engine

the difference is that for the past half decade, call of duty has ran on the same engine, and graphics over the last 3 games has changed little.
bf2 and bf3 are entirely different games, running on different engines, with very different gameplay.
that's because BF3 came six years after BF2, while MW2 came only three before MW3

graphics don't mean stuff, and neither does engine
cod uses idtech, which is the best engine
the engine means worlds of difference in terms of graphics, capabilities, and sometimes gameplay - games that run on quake engine tend to have very twitchy controls (star trek voyager for example).

idtech is hardly the best engine around - it's extremely old (small environments, mediocre graphics). imo the best engine is unreal engine, as it's very scalable, easily serves any purpose, and looks damn good.

the engine means worlds of difference in terms of graphics, capabilities, and sometimes gameplay - games that run on quake engine tend to have very twitchy controls (star trek voyager for example).

idtech is hardly the best engine around - it's extremely old (small environments, mediocre graphics). imo the best engine is unreal engine, as it's very scalable, easily serves any purpose, and looks damn good.
as long as you can tell that this is a gun and this is an enemy, graphics mean nothing
idtech is better because it has bunnyhopping

their relation with HL2 is like the one between Halo 3 and Halo: ODST

Well-put. Tell him this.

Tell him that Battlefield 3 is just a DLC for Battlefield 2 that adds new maps and stuff.

Haha, that would be funny.

graphics don't mean stuff, and neither does engine
cod uses idtech, which is the best engine
as long as you can tell that this is a gun and this is an enemy, graphics mean nothing
idtech is better because it has bunnyhopping
stuff brother you bad at this
1/10 got me to reply

as long as you can tell that this is a gun and this is an enemy, graphics mean nothing
idtech is better because it has bunnyhopping
Alright release new games (that aren't indie games) with low res textures, bad animations and low poly graphics and tell me it'll make the same sales. Plus bunny hopping is a really really REALLY bad feature.

their relation with HL2 is like the one between Halo 3 and Halo: ODST
except not as utterly horrible

wat

ODST Was great. That stuff was emotional mang