So I am working on something. It has custom animations obviously.
function GolfClubImage::onCharge(%this, %obj, %slot)
{
%this.playthread(2, GolfReady);
}
function GolfClubImage::onAbortCharge(%this, %obj, %slot)
{
%obj.playthread(2, root);
}
function GolfClubImage::onFire(%this, %obj, %slot)
{
%this.playthread(2, GolfSwing);
Parent::onFire(%this, %obj, %slot);
}
That is what the part is. I am wondering if I use something other than %obj or do I not use playthread on custom animations? Please help
I also tried instead of %this I tried %obj but I am pretty sure %obj is your player and I though %this was the item but I am not for sure. Correct me if I am wrong.