Author Topic: The Planets : Remake [The Laterverse!]  (Read 6837 times)

I meant that's how you defy the gravity your setting, I did it on a moon map, build "gravitrons" that could be disabled and enabled to turn on or off artificial gravity with zone events.
oh wait, those.
What about the player's rotation, though?

Inspired by OP and Antares I made my own. Something closer (but still way, WAY off) real scale. Earth is green. It's still a WIP and this is just a top down ortho render to show the scale and orbits.



Sun scale is still relative as I do not know what 1000 Torque units is in Blender. One grid square is maximum view distance of 1000 Torque units. Earth is 8x8 64 plates. Planets are not to scale, but aren't fully fictional either. Orbits are purely fictional for obvious reasons. It would take far too long to travel between planets.

View for 2k by 2k image.

I would have made this map much bigger, but the biggest problem it would face would be Torque's draw distance, it would be too hard for people to find their way from planet A to planet B.
And the second problem is clipping, if you look at a really, really huge DTS from most angles, torque goes "forget this" and pretends that you can't see it, so it fails to render.

Also, I'm chilling on mars.

« Last Edit: December 30, 2011, 11:04:33 AM by Aphtonites »


Plastic figures have invaded Mars.


oh wait, those.
What about the player's rotation, though?
What player rotation?



They have their own "insides" actually, but they all have a form of gravity on them, for example, you can jump high on the moon, and on Venus there's strong gravity.
I thought Venus was about the size of earth?

I thought Venus was about the size of earth?
It's just a gimmick I wanted to throw in.

i know what you forgot on the moon
little plastic moon aliens that look like rocksapollo18

How do you change the gravity in one specific area? Please tell me.

I would like a variant of this map where all of the planets are WWAAYYY scaled up to give it that planet feeling. Around 4x scaled up. The distances should be relative too.

I would like a variant of this map where all of the planets are WWAAYYY scaled up to give it that planet feeling. Around 4x scaled up. The distances should be relative too.
Have fun trying to explore the map with a terrible draw distance, then.