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Author Topic: Cylofort; A build/defend game  (Read 8077 times)


Cylofort
a build & defend game.


Developed in love-2d, and Cylofort uses a base building system from my other game Bitbuilder.

In this game, you construct a base from tiered materials to defend against a vast variety of cylobots / robots who's ultimate goal is to destroy your master computer, and then the human race.

Timeline / Story:

- Iran & China wage nuclear war on everybody, Iran decimated.

- Chinese nuclear sneak-attack the west coast of the United States, destroying everything.

- After wiping out the western defenses, they let their army of cylobots loose.

- You play the role as a surviving military base, you must build up your base to preserve the master computer. (which has some kind of vital data, like it's the last remaining source of contact out of the US via internet or something.)


Images






« Last Edit: February 06, 2012, 09:54:31 PM by Extrude »

« Last Edit: March 24, 2012, 10:52:43 PM by Extrude »

« Last Edit: March 24, 2012, 10:52:52 PM by Extrude »

needs betur shader grafix bad lightin

Looks HOT. Will be fun to play against Cinderblock.

It's simple and fun. I like it!
« Last Edit: December 28, 2011, 01:47:14 PM by Tetris »

I know, thanks. I made it in ~8 hours.
...

are you schizophrenic?

came expecting a square garfield, a la bonsai kittens

why not that

came expecting a square garfield, a la bonsai kittens

why not that
why not zoidberg

lol that field is a circle not a swaure LOL!!!!!  :cookieMonster:

It looks pretty cool, might check it out

The game needs wifi matches for it to be much fun, but I have no clue how to do that.

Are you stretching the textures upon rendering or simply using pixelated textures?

Using pixelated ones. You can download it and change the textures.

>Game is called"Squarefield"
>Logo is round
>???

Entire game is blank white. Why dos not wurk.