Author Topic: Torque units to Blender/MilkShape etc. (1 Torque = 1 Blender)  (Read 1773 times)

How many Blender units is one Torque unit? The maximum draw distance is 1000 Torque units, that's what I'm looking for.

Tested and proven to the correct.

1 Torque unit = 1 Blender unit
1 x 1 x 1 Blockland brick = 0.5 x 0.5 x 0.6 Torque units
1 x 1 x 1 Blockland brick = 0.5 x 0.5 x 0.6 Blender units
« Last Edit: January 02, 2012, 03:44:58 AM by Demian »

-redacted for being stupid-

But really, 0.5 blender units are a stud.
« Last Edit: December 31, 2011, 05:36:15 AM by Barnabas »

Also, 5 Torque units are a stud in BL.
Thanks. Are you sure about that? Since 0.5 Blender units is a stud in Blender then 1 Torque unit is 0.1 Blender units.
Edit: Wrong.
« Last Edit: December 31, 2011, 08:28:05 AM by Demian »

Yes, I'm sure. I used the help of Torque ShowTool. Handy little thing.

Thanks. Are you sure about that? Since 0.5 Blender units is a stud in Blender then 1 Torque unit is 0.1 Blender units.
0.5 Torque units is one stud, and a plate is 0.2 Torque units high.

You're correct, 1 blender Unit is equal to 0.1 Torque Units. Which is why my blender settings are set to 100

1 default blender unit is like 10 Torque units. I think. 1 default blender square unit is like 10x10 Torque units.

Also, 5 Torque units are a stud in BL.
Wrong.

You're correct, 1 blender Unit is equal to 0.1 Torque Units. Which is why my blender settings are set to 100
Wrong.

Thanks. Are you sure about that? Since 0.5 Blender units is a stud in Blender then 1 Torque unit is 0.1 Blender units.
Wrong.

0.5 Torque units is one stud, and a plate is 0.2 Torque units high.
Correct. I have a Blender model of 1x1 brick which I have on multiple occasions proven to be the correct size. Pardon me for not testing the sizes yesterday so I shall correct myself now.

1 Torque unit = 1 Blender unit
1 x 1 x 1 Blockland brick = 0.5 x 0.5 x 0.6 Torque units
1 x 1 x 1 Blockland brick = 0.5 x 0.5 x 0.6 Blender units

Can't be unless you're in 2.5 and have been messing with the units. The Blockhead is huge in Blender and I have had to scale it down every time I've imported it. I've also have had to scale everything up by a 100 if I wanted to export it.
« Last Edit: December 31, 2011, 05:02:13 AM by Khepri »

Can't be unless you're in 2.5 and have been messing with the units. The Blockhead is huge in Blender and I have had to scale it down every time I've imported it.
I'm using 2.6 and the default cube in Blender is 2x2x2 units. I don't know if the Blockhead is the correct scale in the model file in the game files. It could very well be scaled down in the game.