CP Warehouse
Currently WIP
This is a build based on an indoors team deathmatch based on a warehouse. But what's different about this team deathmatch? Well, the major point is that it's not a straight-up TDM, however, it is a control point map (which is, in my opinion, an underused gametype). Currently, it's playable, but nowhere finished.
Screenshots:The final control point & base (Red)

A team's first control point (Blue

The center battleground and control point

So, tell me what you think so far. No x/10 ratings, since it is unfinished.