Author Topic: How do I make a printer that shoots out rockets?  (Read 885 times)


Why, may I ask? If it's truly an issue, you could change the datablock for the rocket launcher's model into that of the printer.

I know a console command. I've tried it for printer, but it never works :U
Do you address it as a printer or a printgun when modifying it with the console?

I know a console command. I've tried it for printer, but it never works :U
Do you address it as a printer or a printgun when modifying it with the console?
PrintGunImage

Type this in console.... PrintGunImage.projectile = RocketLauncherProjectile;



Host only.

Unless if you have eval it is whatever you have your eval settings set to.

Printer, hammer, wrench and the admin wand all use raycasting projectiles

.projectile won't work for any of them