What fortwars is:
Players build forts, and defend their forts and attack others. People often gang together, too.
The problem:
People use JVS to restrict their doors, so people can't get in, completley negating the need for a proper defence, resulting in a sniping match or midfeild skirmishes. There isn't a proper objective, either.
The solution:
Not removing events, and not removing JVS. Using salvage is good, but some people would prefer not to. This is why I ask you: How can we fix this horrible flaw in such a great game? My potential idea is that people need a "control point" - People need to get to this and destroy it somehow. Once it's destroyed, ownership of the fort must go to the guys who captured it. A problem with this is that people will just rebuild their forts endlessley after losing it - So I guess a rule can be made where you can't remake it, you have to take it back - Thus making multiple forts with friends inside an important thing. Or just have a "neutral" fort where you can resupply and try to take it back.
Any better ideas?