Poll

Graphics?

8 Bit
1 (5.9%)
16 Bit
12 (70.6%)
Casual art.
4 (23.5%)

Total Members Voted: 17

Author Topic: Province of Elements - stuff (InDev)  (Read 4584 times)

To make an RPG like Pokemon, or Golden Sun you need:
    Pathfinding AI
    Some system for terrain generation / block placement
    Save / Load system
    Hit detection for players, weapons, and AI
    A way to keep track of which treasure is in which chest
    A way to keep track of which quests or missions have already been completed
    4-directional sprites for all armor / items the player can use
    Same goes for the enemies
You'll need more if you have boss battles / multi-piece enemies.

Actually it would be pretty basic if you use math variables.

While walking in grass, the game checks a variable to decide whether a Pokemon encounters you. ??? No more than one hundred lines of code, and that's if they're inefficeient.
oh.
But again, the battle style isn't like Pokemon. You walk around and hit things with weapons.
Also, Boss battles will probably be sidescrolling.

Sidescrolling simplifies the code, but look at what Extrude said. Just about everything he mentioned still goes, as with everything I've brought up.


Sidescrolling simplifies the code, but look at what Extrude said. Just about everything he mentioned still goes, as with everything I've brought up.
It's a relief sidescrolling simplifies. And
1.Some system for terrain generation / block placement
2.A way to keep track of which treasure is in which chest
3.You'll need more if you have boss battles / multi-piece enemies.
1. What? Why? The map stays the same.
2. Most items are only obtained by bosses. Others are found lying around here an there like the Stoenwahl equipment.
3. Like I said, it's going to be sidescrolling boss battles, so that simplifies it as Mega said.

Maps in those games are made up of tiles, which you have to place somehow. Everything has to be defined in the code, it's not just going to appear.

Maps in those games are made up of tiles, which you have to place somehow. Everything has to be defined in the code, it's not just going to appear.
Ohhh. That's what I thought you meant. I've known that.

Province of Elements should the final name.

By lines of code, you're talking about one line of text used in coding, right?
I made a Python program and (as simple as it is) I must've written 100 lines of code in 15 minutes.
Why are you worrying about how many lines there are, anyways? As you start breaking it down, the lines will come easily.

Province of Elements should the final name.
It'll be final unless there is a better name.
Also, this one isn't taken.

It'll be final unless there is a better name.
Also, this one isn't taken.

Now add forum link to OP cigaretteget.


Which one of you cigaretterets is pwnz0rd?