Poll

Do you think Jacksfilm's will actually go through with what he said and make a Blockland YGS?

Yes
No
How would he do it?
At first no, but if we started to message him, we could influence him

Author Topic: Tim Leiser talks to famous "Jackfilms" about a Blockland "Your Grammar Sucks"  (Read 2615 times)

So? Why can't they have fun?

And if you like the game, then why can't the creator have more money?

Negatives
Larger community = More likely chance of trolls popping up
Large influx of people = "How do I do ......." all the time + people joining forums and spamming emotes or making clan threads that look horrible or fad threads

Positives
More scripters/modelers
More servers with a wider variety of builds
More creativity (possibly)

More creativity (possibly)

Please. Let all of the "secks rpees" be gone.

Please. Let all of the "secks rpees" be gone.
There's another negative, immaturity.

one of the things i've been worrying about is the game's security. if this game suddenly went huge, would it actually be safe? blockland is 'unhackable' because it's never been hacked before, it's not really a big target. whatever measures badspot uses to protect and encrypt the key database, are they strong enough to protect against legit hack attempts?

Oh would you guys stop complaining.

Imagine how people immigrated to nations and then generations later the descendants are anti-immigration. This is exactly what happens in this community.

one of the things i've been worrying about is the game's security. if this game suddenly went huge, would it actually be safe? blockland is 'unhackable' because it's never been hacked before, it's not really a big target. whatever measures badspot uses to protect and encrypt the key database, are they strong enough to protect against legit hack attempts?

Oh god.
Oh god.
Oh god.

someone tell badspot.

Influx of random people who have no idea how to do anything + the selected few people who could potentially be major contributers
I'm sure this is exactly how you started off in this community.

one of the things i've been worrying about is the game's security. if this game suddenly went huge, would it actually be safe? blockland is 'unhackable' because it's never been hacked before, it's not really a big target. whatever measures badspot uses to protect and encrypt the key database, are they strong enough to protect against legit hack attempts?
Keys are worthless, they can be regenerated freely (although painfully) in case of breach.

A breach of security won't be a bad thing (if it doesn't happen often) as long as original data can be restored.

Aren't keys randomly generated so it is impossible for a key generator?

Aren't keys randomly generated so it is impossible for a key generator?
The first few digits are not. Those change with ID.

http://blocklandcloud.com/tools/keyidconverter.php

Aren't keys randomly generated so it is impossible for a key generator?
First 5 digits aren't random, they are easily predictable and sequential.
The first few digits are not. Those change with ID.

http://blocklandcloud.com/tools/keyidconverter.php
dammit

The next 12 digits make it difficult. These are randomly generated, and each character has 32 possible combinations. (36 is the amount of letters in the alphabet and 0-9, however 0, O, 1, I are excluded because they are similar)

There are 32^12 possible combinations.

1,152,921,504,606,846,976 (1.152 quintillion combinations) for each BLID. This number is multiplied by 33,554,432 if no research is done about the first 5 characters in the key.

There are 32^12 possible combinations.

1,152,921,504,606,846,976 (1.152 quintillion combinations) for each BLID.
Holy shi-


Timmy is Jaden Brixton.


Just to get an estimation of time, it means 576,000,000 CPU seconds (tuned at 2GHz, ignoring overhead), just to calculate this.
Actually checking if each individual key is real is a whole nother story.