Poll

New set of feature's name? (read)

BLG Unite
7 (77.8%)
BLG Link
1 (11.1%)
Other (post)
1 (11.1%)

Total Members Voted: 9

Author Topic: BLG (Unite) Development  (Read 45675 times)

Hey, can you please just cancel all of the constant loops you have running when the main menu isn't awake. I'm over here trying to trace and had to override your functions to do so, thanks.
What function? I will fix it.

Edit: Fixed. https://github.com/BlocklandGlass/Blockland-Glass/commit/57e731bc9326a64aa9e4a57f49f2da21a6353f99
I think you can download that file and then replace your copy.
« Last Edit: July 11, 2012, 12:43:18 AM by Greek2me »

New Interface- 52.87%

Also i am trying to make a Metro style interface concept mockup thingy



Also can you add me as artist, i'd be happy to go along with the metro UI
« Last Edit: July 12, 2012, 06:00:58 AM by Crêpe »

You guys should do these apps

All the BlockOS apps
In game browser
Save downloading

You guys should do these apps

All the BlockOS apps
In game browser
Save downloading
The BOS stuff might be ported later. In game browser is too big an undertaking. Save downloading might happen if RTB's is still not released and someone is bored enough.

The BOS stuff might be ported later. In game browser is too big an undertaking. Save downloading might happen if RTB's is still not released and someone is bored enough.
two where accepted!

but...Brian Smith made BlockoNet

two where accepted!
Not really.

but...Brian Smith made BlockoNet
BN isn't really a web browser.

Still really fail to see the need for an ingame browser, there's no way you're going to make it better than Chrome so why would I use it over a quick alt-tab to Chrome?

Yeah it got a little out of hand when you implemented BlockOS, for some odd reason...

You don't need all these apps, try making it actually work and function first.

Still really fail to see the need for an ingame browser, there's no way you're going to make it better than Chrome so why would I use it over a quick alt-tab to Chrome?

The idea of a basic web browser is actually quite useful; people who play the game in full screen on an under-powered computer may find it more convenient to pop a keybind and bring up a browser in game than having to alt tab like you said and cycle through windows.

The idea of a basic web browser is actually quite useful; people who play the game in full screen on an under-powered computer may find it more convenient to pop a keybind and bring up a browser in game than having to alt tab like you said and cycle through windows.
It's not reasonably feasible with TorqueScript though.

It's not reasonably feasible with TorqueScript though.

Exactly.

I'm back from my trip. I'll work on getting everything working after my flight.

I'm back from my trip. I'll work on getting everything working after my flight.
Excellent. We need to work on fixing registerImageIcon and registerBasicIcon so that mods can add icons after the desktop has loaded.

I have another 5 hour flight today, but luckily this one has internet and power outlets. I've been working on an installer, so that we don't have to distribute two version. For now it has just toggling the desktop, but that'll change later.

Hey devs of BLG. I found just a little bug your team may want to fix up. If you don't have any time, just ask me and I'll provide the fix for you guys.

So what happens is when you hover your mouse over an application, the swatch adjusts to the text accordingly. Now, when you hover let's say the application's name in this case is HelloWorld and move to an application with a smaller application name, Hello, it tends to show the swatch with the larger text's dimensions, then switches it's dimensions while it is visible.

This isn't a huge bug, but I figured any feedback would be good, right?
« Last Edit: July 22, 2012, 09:06:22 PM by elm »