Poll

New set of feature's name? (read)

BLG Unite
7 (77.8%)
BLG Link
1 (11.1%)
Other (post)
1 (11.1%)

Total Members Voted: 9

Author Topic: BLG (Unite) Development  (Read 46246 times)

This is the wrong approach but I won't tell you the better approach.
Are we elementary school again or something?

The only other solution I can think of is a tcp on the wrapper that the add-on connects to and communicates with. Actually, I think I might just do that. Thanks.



And yes, that is an error you see. I need to do some sanity checks on the CS and fix that error up there, then the next alpha will be out. Unfortunately, the only times I can work this week are 11PM-1:30AM. So, expect it soon.

-snip-

And yes, that is an error you see. I need to do some sanity checks on the CS and fix that error up there, then the next alpha will be out. Unfortunately, the only times I can work this week are 11PM-1:30AM. So, expect it soon.
Are there still open places for alpha testing, because i would like to alpha test BLG. If this is possible, i would be thankful.
« Last Edit: February 09, 2012, 02:49:14 PM by Cajetan »

Are there still open places for alpha testing, because i would like to alpha test BLG. If this is possible, i would be thankful.
No.

Are there still open places for alpha testing, because i would like to alpha test BLG. If this is possible, i would be thankful.
Did you not read Alpha testers FULL. Dumbass. :/

All is looking good for Alpha 1. The only remaining task is to integrate the visual stuff, so that you don't have to use the command-line to connect. I'll go ahead and give the change log.

Quote
+ Added auto-updater
+ Added server support
+ Made dedicated wrapper
+ Added remote server control

- Removed console spam
- Removed server-crash exploit I left in from testing

* Made everything objective
* Changed API url (That's why alpha 0.1 is broken)
* Changed gui elements slightly

Probably forgetting some stuff, but that's it. Expect it tomorrow unless I uncover a nuclear bomb or something similar within the code (very unlikely).

One question, is there a web GUI (planned) for this?

The whole weekend that I planned on using to develop was ruined by my router burning out. I've said tomorrow about 5 times, so I'll just say soon. It'll be ready soon.

Will it be possible to manage the preferences/settings remotely through the GUI (not using eval)?

Im guessing Development of this has stopped? You have not updated me lately.

Im guessing Development of this has stopped? You have not updated me lately.
I have a feeling all Blockland Glass development has stopped.


Poll ended. Going with an Open Repository, Alpha, and Beta. Git Repository

Poll ended. Going with an Open Repository, Alpha, and Beta. Git Repository
Following!

Also, I liked your original (v1) features better.. Are those still being worked on?

Yeah, I have them off in another (private) repository. Its on the side-burner currently, and will be back soon after I finish up with the GUI stuff.