Yeah, I was planning on making it an option as soon as I figured out how blota's work
ok its (and yes its heavily based on RTB's notifications) :
clientCmdBlota_MakeNotification(%title, %message, %icon, %time, %id, %size, %sound);
%title is the larger text (does not show on small notif's)
%message is the message (if you use a small notification, only this appears, no title)
%icon is a color'd icon for 4 different colors right now, blue green red and yellow
%time is how long the notification will be on the screen (in ms)
%id is a way to separate them from others (for no duplicates), for BLG i suggest having 'BLG_' in front of it
%size is either large or small
%sound is a bool of whether it will play the default blota notification sound or not
example:
clientCmdBlota_MakeNotification("BLG", "Blah Blah blah use my mod", "green", 3000, "BLG_useMod", "large", 1);
if you need more help let me know